Mauz's Active Worlds Pages: Active Worlds Glossary
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Y Z 3
Some terms, words and phrases commonly used in
Active Worlds.
- Account
- Citizenship
- Action
- Field in object's property box for building commands
- Activate
- Building command that triggers a command with a mouse-click
- Active Worlds
- The first universe, owned by AWI
- Activeworlds Corp.
- The company that owned AW until July 2002
- Activeworlds, Inc.
- Subsidiary of Activeworlds Corp. until July 2002
- Activeworlds.com
- Former name of Activeworlds company years 1999 - 2001
- Administration Tool
- Program to run and maintain world server
- AFK mode
- Away From Keyboard mode, activated from AFK button,
that puts letters AFK next to your name on contact list
- AlphaWorld
- The main world in Active Worlds universe, oldest and biggest
- Ambient light
- General, absolute light of the environment that has no direction but
shines equally on all polygons; natural illumination outside the model
- Animate
- Building command to make animations
- Animation
- Moving or changing objects or applying sequences of bitmaps to them
frame by frame with animate command
- Area is full
- See Cell data limit
- Astart
- Building command to start a stopped animation
- Astop
- Building command to stop a running animation
- Atdump
- ASCII representation of the world attribute database,
accessible from World Features window:
title, backdrop, ground object, refresh rate, caretakers,
world rights, home page, object password, welcome message, etc
- Attribute database
- World attributes accessible from World Features window:
title, backdrop, ground object, refresh rate, caretakers,
world rights, home page, object password, welcome message, etc
- Avatar
- 1. Person's or bot's graphical representation, "looks" inside AW, human or non-human
- 2. Certain user
- Avatar collision
- World option that lets avatars bump into each other, instead of going through
- Avatar list
- List of avatar forms available to wear in the current world
- Avatar menu
- 1. The menu in the top of the AW window that contains the avatar list
- 2. List of commands to perform to a specific user,
like Mute, Add To Contacts, Eject, or Whisper,
accessible by right-clicking the avatar or their chat line
- AW
- 1. Active Worlds universe
- 2. AlphaWorld
- 3. See AWB
- AWB
- Active Worlds browser, program to use AW
- AWC
- See Activeworlds Corp.
- AWCI
- See Activeworlds Corp.
- AWCOM
- See Activeworlds Corp.
- AWEC
- Active Worlds Events Committee
- AWGate
- The default landing spot in AW universe;
starting world if no other home coordinates are set
- AWHS
- The AlphaWorld Historical Society
- AWI
- See Activeworlds, Inc
- AWLD
- 1. See Activeworlds Corp.
- 2. Stock quote symbol of Activeworlds Corp. in NASDAQ
- AWSchool
- World for Building School
- AWTA
- Active Worlds Travel Agency
- AWUniv
- World for Active Worlds University
- Backdrop
- Stationary background picture, defined in world settings
- Backdrop color
- Background color surrounding the world, behind backdrop picture
- Background music
- MIDI files
- Bandwidth
- Speed of net connection, the amount of data that can be transmitted,
in kilobytes per second
- Beta
- New version of AW that is still under development,
tested by citizens accepted in the beta test program
- BI
- See Building Inspector
- Bilinear filtering
- RenderWare3 uses 3D card's bilinear texture filtering ability
to determine pixel colors by calculating interpolated or average values for them.
It makes texture look more blurry but also smooth and realistic instead of blocky
- Bot
- Automated avatar or utility, usually programmed with AW SDK
- Bounding box
- Yellow wireframe box that shows up when selecting object,
used for collision detection
- Building
- Adding and changing objects from Object Properties window or with a bot
- Building Inspector
- Comments made by AW program when building, about not being allowed to
encroach, reach cell data limit, use objects that are not in registry,
build inside restricted radius, etc
- CA
- Captain America, greeter in America world
- Camera
- Viewer's view into the scene
- Caretaker
- World caretakers can change the world rights and other attributes,
build within Restricted Radius, change object's owner, edit the ejection list etc
- Cell data limit
- Capacity of world database cells:
1500 (setting: normal), 2500 (large), or 4000 (huge) bytes of data,
consisting of object names, action and description fields
- Chat log
- Text file where chat is saved.
Automatic logging set in Options saves chat window content except telegrams
as ASCII text file
- Citizen
- User with a registered citizenship
- Citizen attributes
- Window accessible for citizens from Options menu
to set citizen name, password, email address for official contacts,
privilege password, home page etc
- Citizen number
- Citizen's registration number
- Clamp
- RWX textureaddressmode command mode to hold the texture down
to the edge color when UV coordinates fall outside the range 0 to 1.
Other modes are wrap for tiled textures (default)
and mirror for tiled but alternately flipped textures
- Clipping plane
- A distance beyond which objects are not shown.
Restricted by RenderWare3 to 400 meters
- Clump
- RWX file section
- COF
- Circe of Fire, changed name to Activeworlds.com in 1999 when bought by Vanguard Enterprises
- Collision detection
- Algorithm that checks if objects are intersecting
- ComReg
- Active Worlds Community Register
- Contacts
- Personal list of max 100 citizens for seeing if they are online,
sending telegrams, joining them, getting their home page etc
- Coordinate
- North/south, west/east and altitude values
that determine the location in a world.
1 AW coordinate = 10 meters
- Corona
- Corona building command for creating halo effects with a transparent image, a bit like sprite
- Ctrl
- Avatars can move at a faster pace by pressing Ctrl key while moving
- Customs Aide
- Bot used in Activeworlds company owned worlds to greet, instruct
and perform language control
- Cy
- First avatar in AW
- Cy Awards
- See The Cy Awards
- Description
- Field in object's property box for object description text;
content shows in a yellow tooltip box when mouse hovers over the object
- Diffuse
- Diffuse component of the surface lighting properties in a model
specifies shading or how much light source shines on polygons:
more brightly on polygons facing the light source,
but not at all on polygons that face away
- Directional light
- Light source that shines in a particular direction,
such as world's main light source
- DirectSound
- Audio subsystem, part of DirectX
- DirectX
- A set of API program libraries developed by Microsoft
for high-performance applications like games.
AW 3.x needs DirectX 7.0 or later
- Download window
- Shows progress of copying world objects from object server, three at a time.
Accessible with F3 key or Show - Downloads
- ED
- See Eminent Domain
- Ejecting
- Removing avatar from world, blocking them from
coming in from a certain IP address for a certain period of time
- Eminent Domain
- World right to delete properties of other citizens
and in non-registry worlds also change an object's owner
- Encroachment
- Building over somebody else's property.
Object registry prevents encroaching
- Examine
- Building command to allow viewer to rotate the object with the mouse
- Expiring
- Citizenship or world license running out after a year
- Facing
- After the coordinates in the location information at AW window's title bar,
showing the point of compass where one's avatar is looking at
- File transfer
- Sending a picture, text or other file to some citizen in Contacts list
- Filmstrip
- JPEG texture which has bigger height than width
so that it shows one frame at a time in an animated sequence when displayed in AW
- Firewall
- Program or equipment to filter or prevent net traffic
from accessing the computer freely
- First person mode
- Viewpoint into AW is like looking with own eyes
- Flying
- Changing avatar's altitude with numberpad +/- keys
- Fog
- World property that makes objects' color become more and more
the same as the world's backdrop color as they recede into the distance,
creating fog-like effect
- Frame
- 1. Image seen in AW graphics window
- 2. One step in animate command animation
- Frame rate
- Number of animation frames displayed per second;
frequency with which image is regenerated
- Freelook mode
- Viewpoint can be changed with mouse
- Galaxy
- Universe with only one world
- Gatekeeper
- Volunteer citizen greeting and helping in AWGate and JunoDome
- Gesture
- Avatar's gesture-like movement or action, automatically or with gesture button
- GET
- Garbage Elimination Team
- GK
- See Gatekeeper
- Gravity
- Property of a world with a ground object that lets avatar fall and climb along obstacles
- Grayscale mask
- Multibit BMP file instead of monochrome one
to let pixels in a texture be just partly transparent
- Green world
- Open world, world where everybody can enter
- Ground Zero
- The center point of a world, coordinates 0N 0W (0 North, 0 West), default landing point
- GZ
- See Ground Zero
- Home
- 1. Landing point when entering AW.
Universe or browser specific default world unless set with Teleport - Remember
- 2. Keyboard shortcut for first-person mode
- Home page
- 1. The web page that people see in internal web window when entering world
- 2. Citizen's own web page, set in citizen attributes
and accessible to others from Contacts list
- Immigrating
- Registering citizenship
- Immigration Officer
- Program's announcements like universe and world welcome messages
- IO
- See Immigration Officer
- Internal web browser
- Integrated custom Internet Explorer control window
to the right side of the AW window
- IP address
- Computer's network address, consisting of four 1 - 3 digit numbers.
Either permanent (static) or changing with every connection (dynamic), esp. with modems
- Joining
- Teleporting to the same location as somebody chosen from Contacts list
- JunoDome
- The default landing spot for Juno
users who have downloaded their browser from Juno website
- Keyboard mode
- Moving one's avatar with the keyboard arrow keys
- Light
- Building command to make the object emit light into the surrounding scene
- Lightsampling
- RWX light sampling type, either facet (flat) or vertex (smooth, gradual)
- Local path
- Option for AW to check for objects and textures first from a directory
on local hard disk before downloading them from the object server
- Local teleport
- Teleporting to a location in the same world
- Login
- Entering AW, using citizen name and password,/dd>
- Mask
- A bitmap pattern in BMP format applied to a texture,
having shades of darkness to determine which parts of the actual texture
appear transparent in AW and which opaque
- Message set
- File to customize AW's menus, dialogs, buttons, program messages etc
for instance into another language. Default message set is Default.awm
- MIP-mapping
- A texture filtering technique used by RenderWare3
to generate scaled down versions of textures beforehand,
and then use a more detailed version when object is close,
and a less detailed one when it is further away
- Miswhisper
- Whispering to wrong person
- Model
- Computer-generated 3D object simulating some real target,
in RenderWare or TrueSpace format
- Mouse mode
- Moving one's avatar with the mouse
- Move
- Building command for moving object
- MP3
- Sound file encoded (compressed) in the MPEG-3 format
- MPL
- Metatropolis Public Liason
- Muting
- Command to prevent seeing that user's chat text anymore
until they re-enter AW
- Name
- Building command to assign a name to an object so that it can be
referenced by an action on another object
- Newsgroups
- Discussion groups using Network News (NNTP) protocol.
The official newsgroups for AW citizens are at news://news.activeworlds.com.
There are also other AW related newsgroups, run by private citizens
- Noise
- Building command to play music file on top of other sounds
and just once instead looping
- o
- After name: cyber-engaged or cyber-married
- Object
- 1. 3-D shape, model
- 2. Model used as a building block in AW
- Object errors
- Object download error notifications printed to the chat window
- Object password
- Password used for encrypting object zip files
- Object Properties window
- Shows up when right-clicking an object in a world where
object selection is allowed. Editable in building worlds
- Object refresh time
- Interval how often AW will look for updated versions of the objects
- Object path
- Web site where objects are downloaded from
- Object selection
- Getting Object Properties window by right-clicking object
- Opacity
- Not being see-through, or degree of model's transparency
- Operator
- Subprogram that announces received telegrams
- OpenGL
- A 3D graphics program library
that may be available as an option in AW 3.2 for Windows NT support
- Peacekeeper
- Volunteer citizen maintaining order and investigating harassment cases
- Pitch
- Rotation along X axis
- Pixel
- Picture element with coordinates and color that textures are made of,
or rendered onto computer screen by the 3D engine
- PK
- See Peacekeeper
- Polygon
- Vertices connected by sides in a model
that define a plane in 3D space
- Prelight
- Pre-light vertex coloring gives values for RenderWare3 to use as starting values
when computing the effect of lighting on an object
- Private world
- World where entering is restricted to certain citizens by Enter rights list
- Privilege password
- Secret code that a citizen can set for themselves
and give others so that when they assume it under Login menu,
they get that citizen's public speaking, eject etc rights
and can build with their property. Also used for running bots
- Propdump
- ASCII representation of the world property database
- Property
- 1. The objects citizen has built
- 2. World database cell data like object's builder, building time, coordinates,
orientation, file name, description and action field contents
- Proxy
- Server used by many ISPs (Internet Service Providers)
to cache web downloads locally in order to decrease net traffic
- PS
- See Public speaker
- Public speaker
- World right that gives bold text when speaking
and access to special avatars
- Quad
- Polygon with 4 vertices or 2 triangles
- Rating
- See World rating
- Red world
- See Private world
- Refresh
- See Object refresh time
- Registering
- Getting citizenship
- Registry
- List of object names and sizes that prevents builders from building
with any other objects or over other people's property (encroaching)
- Rendering
- Creating a 2D computer image out of 3D data by the graphics engine real-time
- RenderWare
- 3D graphics library and engine by Criterion that AW models mainly use
- Restricted Radius
- The limited area around Ground Zero
where only caretakers and those with Special Objects right can build or run bots
- Reunion
- Real world users gathering
- RGB
- Red, green and blue component of color,
from 0 (no color) to 1 (full-on color) or 255 in 8-bit scale
- Roll
- Rotation along Z axis
- Rotate
- Building command for rotating object around its axis or axes
- RW
- 1. RenderWare, abbr.
- 2. Real World, abbr.
- RWX
- Extension for files using RenderWare scripting language
- Scale
- RWX command to change the size of the model
- SDK
- Software Development Kit, for programming bots and other utilities for AW
- Seq
- Avatar animation sequence, defined by .seq file
- Shift
- Avatars can go through objects by pressing Shift key while moving,
unless it is disabled in world options
- Sound
- Building command to attach a background sound to an object
- Sound effects
- WAV and MP3 files
- Special avatars
- Five extra avatars that only public speakers can use
- Special Commands
- World right to restrict who can use move and rotate commands when building
- Special Objects
- World right to restrict who can build with z objects.
People with z object right can also build within the Restricted Radius
- Specularity
- Glare component of surface properties,
making the side directly facing the world light source brighter;
similar to diffuse but with a higher threshold.
Not supported by RenderWare3 because it would require multi-pass rendering,
adding properties in multiple passes
- Splash screen
- Program's startup picture
- Sprite
- Facer; axis-aligned model rotated to face the viewer
- Standalone mode
- Using AW without connection to universe server,
so other users can't be seen, telegrams can't be sent,
buildings don't stay etc.
Entered by clicking Skip button when starting AW
- Support
- AW's technical help staff at
support@activeworlds.com
- Surface
- RWX command setting surface lighting properties,
with ambient, diffuse and specular components
- Tabs
- Vertical list windows to the left of AW screen:
Worlds, Contacts, Help, Telegrams, Teleports
- Tag
- 1. RWX command that tells the avatar parts for the seq files
- 2. Animate command argument to apply animation only to certain tagged polygon of the object
- Telegram
- Max 255-character text message to a citizen,
instantly delivered or stored in universe server until the receiver comes online
- Teleport
- 1. Model that a user can pass through or activate to automatically go to a new place
- 2. To change place via teleport object or Teleport menu, Teleports list or Worlds list
- Terrain
- Continuos, editable ground, that can have raised or lowered sections by modifying its elevation grid
- Texture
- A bitmap pattern added to a model; image file made up of pixels.
AW uses JPEG format
- Texture mapping
- 1. A bitmap added to a model
- 2. Adding a graphic pattern to the polygons of a 3D scene
- The Cy Awards
- Awards
for accomplished users and community groups, voted for by users
- Third person mode
- Viewpoint into AW is from above and behind from own avatar
- Titan's Guild
- Old group of object makers and builders, owned Winter world
- Title
- World title text shown in AW browser's title bar
or when a location is saved into Teleports list
- Toolbar
- Icon button bar in top of AW window with buttons for
e.g. teleporting into previous or next scene visited,
changing view, or keyboard/mouse movement mode
- Tourist
- User who has not paid for citizenship or is not logging in as a citizen;
can only enter worlds that have enabled tourist access
- Trial world
- Free world for 30 days, hosted by Activeworlds company
- Transparency
- Being partly see-through or not visible at all
- Triangle
- Polygon with 3 vertices
- Trigger
- Building command about how to start an action:
when coming in to view (create), when colliding (bump),
when clicking (activate), or when animation ends (adone)
- Universe
- Worlds with common universe server, citizenship database and universe attributes
like starting world and browser version. Can be bought from Activeworlds company
- Universe server
- Computer program that runs the universe keeping track of
worlds, citizenships, citizens online, telegrams, avatar locations,
universe-wide ejections etc
- URL
- Universal Resource Locator, web address, often preceded by http://
- UTN
- Universal Town Network
- UV coordinates
- Horizontal and vertical texture coordinates.
Numbers higher than 1.0 will make the texture tile
and negative numbers will mirror it
- Vertex
- Point in a model
- Video memory
- Amount of RAM memory in computer's graphics accelerator hardware
- Visibility
- How far you see in a world. Can be set by user between 22 to 120 meters.
Even if visibility is set below 120 m, it can rise to that if frame rate is good
- VRT
- Virtual Reality Time invented and used in AW:
GMT (Greenwich Mean Time) - 2 hours, without daylight savings
- Warp
- Building command that teleports inside a world
by gradually moving the avatar to the new place
- Web window
- See Internal web browser
- Welcome message
- The message that the Immigration Officer says to the people who enter the world
- WFS
- Waiting for Server message in the lower bar of the AW window,
telling that the connection to the world or universe server has been lost
- Whisper
- Private person-to-person chat. Shows up with blue italics in chat window
- Wireframe
- Mode or model where only outlined edges of polygons are shown without being filled in
- WM
- See Welcome message
- World
- A virtual environment inside AW universe, computer-generated model
that can be experienced as if it were a place.
(Cf. chat room, IRC channel.)
Can be bought from Activeworlds company
- World rating
- Suggestion about world content, based on MPAA movie rating:
G = General Audiences, PG = Parental Guidance, R = Restricted, X = X-rated
- World rights
- Caretaker can give rights for certain citizens in World Rights dialog:
Enter, Build, Eminent Domain, Special Objects, Special Commands,
Public Speaker, Eject, Bots, Speak
- World server
- Program that runs the world, maintains the content database
and connects it to the universe server
- World size
- Distance in coordinates from Ground Zero to the end of the buildable area
- Worlds.inc
- Creator and previous owner of AW
- X axis
- Horizontal axis
- Y axis
- Vertical axis
- Yaw
- Rotation along Y axis
- Z axis
- Depth axis
- Z-Buffering
- 1. Algorithm keeping track of the Z-depth of pixels
so that hidden parts can be left out before rendering
- 2. Intersecting objects or the lag caused by rendering them
- Z objects
- Objects whose name starts with z, used to restrict
certain objects from common builders by a world rights setting
- 3D
- Containing Z (depth) axis as well as X (width) and Y (height)
- 3D Card
- 3D graphics accelerator/video card.
AW 3.x requires a 3D card to make frame rate faster,
because a 3D card can do 3D object handling calculations and texturemapping itself,
instead of using computer's processor
Links
(I don't guarantee the reliability or completeness
of the information on this page.)
2007-01-23